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Old Jun 22, 2005, 01:19 PM // 13:19   #1
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Question Pets and PvP

I was curious if you guys feel ranger pets really effect PvP?
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Old Jun 22, 2005, 01:38 PM // 13:38   #2
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no, they dont.
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Old Jun 22, 2005, 03:49 PM // 15:49   #3
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Mine alwaysed died within half a minute so I dropped it for a more useful skill.
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Old Jun 22, 2005, 04:07 PM // 16:07   #4
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I would be very interested to find out if people replying to this thread actually have points and skills in Beast Mastery, because my experience of pets in PvP is mostly that people just treat them as throw-away bonus team members. (i.e., no points in Beast Mastery, only skill Charm Animal).
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Old Jun 22, 2005, 04:22 PM // 16:22   #5
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If the ranger is focusing on inflicting damage, he has tigers fury, which requires ~4 or more points in Beast Mastery. This is the most common way that pet-wielding rangers have points in B.M. The only problem is that (illogically) pet attacks get disabled for 5 seconds after you activate Tigers Fury. Pet attacks arent that great anyways.
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Old Jun 22, 2005, 04:27 PM // 16:27   #6
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The problem with pets is that they're hard to keep alive even with 12+ beast mastery, and healers almost always disregard them. They are good since all their skills are really cheap and useful, but they just aren't strong enough healthwise to be a huge threat.
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Old Jun 22, 2005, 04:41 PM // 16:41   #7
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pets just don't play a big enough role in PvP and later on in the game u start to get the feeling that they don't do anything
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Old Jun 22, 2005, 04:59 PM // 16:59   #8
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A pet is usually useful only in PvE. And that begins to fade over time, but is useful if you are solo with henchmen, or in a primary class that doesn't use a lot of energy skills, like a warrior, perhaps.

I will admit that I have been using my pet with my necro/ranger instead of using the undead summoning. This has been cool, but has the potential of getting me in trouble. So far, though, it has been ok. Right now I'm in the desert around Augury and the surrounding towns.
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Old Jun 22, 2005, 05:15 PM // 17:15   #9
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The general feeling is, "No, not al all."

Pets are fairly weak unless you have 12 BM (which nobody has) and even then they're not great (although a 12 BM Fertile Season might be). They die easily and don't contribute enough to be worth the loss you take when your pet dies.
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Old Jun 22, 2005, 05:49 PM // 17:49   #10
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There are people who have used pets well on this forum - I personally have taken a pet through Kryta, but I have to say I got discouraged with the lack of controls... A pet with several skills on the bar is nice; with a good high 12+ BM it is dealing out ok damage, you can punch it up a notch or two using the skills, but if you hit 20 DPS with a pet you are doing well. Granted, this is in addition to your other attacks,but it is 20 DPS that won't go where you want it, that can be killed and takes resources to protect, that hogs half your skillbar...

Don't get me wrong, I love pets, and there are some pet skills worth using. Overall, pets need improvements. I've suggested some, as have others. I'm not anti-pet, I've run with 12 or so BM and 5 pet skills on my skillbar, but I am convinced that the pet needs some modifying to be worthwhile.
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Old Jun 22, 2005, 06:00 PM // 18:00   #11
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U can use pets in PvP for corpses thats about it. There is a build out there for that. I dunno I think ArenaNet made pets some dumb novelty i mean its a whole skillset thats pratically worthless except for tigers fury.
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Old Jun 22, 2005, 06:50 PM // 18:50   #12
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I use my pet in PvP. The trick is to use it to enhance your own skills. Try ditching wilderness survival when you're using your pet.

For example.

Last edited by Tellani Artini; Jun 22, 2005 at 07:07 PM // 19:07..
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Old Jun 22, 2005, 07:32 PM // 19:32   #13
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Hey look i have a pet!
do i have any point in beast mastery? No!
any beaszt mastery skills for pets?N NO!
Lets feetd the foes necro with its corpse! YAY!
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Old Jun 22, 2005, 08:18 PM // 20:18   #14
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Well after putting a few points in beast mastery and realizing that in order for the pet to be of any use you had to use at least 2 skills: charm animal and comfort to res him, I found the pet to be way too expensive for min of 2 skill slots. His damage was marginal at best I even took the pet to like level 17 before I decided it ain't gonna get any better.
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Old Jun 22, 2005, 08:46 PM // 20:46   #15
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Problem with pets is that you are dividing your skills too much. If a pet becomes an issue you can either kill the pet or shut down the related ranger. Pets tend to do things like stand in aoe which players will avoid and won't dance to avoid arrows; this eventually puts pressure on healers. Rez is also an issue with pets, since it is a fairly useless slot on the skill bar, but is necessary if your build is pet based. These disadvatages, plus the cost of skills and skill slots isn't worth the upside gained. Other ranger builds could do just as much damage.

The only thing I like pets for is bringing several without heals and increasing base damage and number of targets. This really isn't worth it in the end since you need several ranger primaries and getting top level creatures is a chore.
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Old Jun 22, 2005, 11:51 PM // 23:51   #16
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People in PVP seem to ignore my pet, so I add Feral Lunge to my skill line-up, along with Apply Poision so I can get them poisoned and bleeding in fairly short order. Also, nothing decreases team morale like being pwned by a big, goofy lookin' chicken named "Puppy". brawk brawk brawk!!!
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Old Jun 22, 2005, 11:52 PM // 23:52   #17
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Pets can pretty easily deliver more damage than you can with a bow per energy spent, discounting preparations. Their power attacks are cheaper, more damaging, and have added effects. Their attack speed increase lasts longer and has no drawbacks. Generally, everything about pet skills is more efficient than bow skills. Stop seeing skill slots devoted to your pet as "lost."
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Old Jun 23, 2005, 12:55 AM // 00:55   #18
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Quote:
Originally Posted by RickSlick
People in PVP seem to ignore my pet, so I add Feral Lunge to my skill line-up, along with Apply Poision so I can get them poisoned and bleeding in fairly short order. Also, nothing decreases team morale like being pwned by a big, goofy lookin' chicken named "Puppy". brawk brawk brawk!!!
But you can do this almost as easily without a pet, and most Tombs teams aren't even worried about DoT, even when stacked on the entire team.

I played in Ascolon Arena the other day with my low level Necro against 3 pet using Rangers, and just killed their pets and spawned minions from them. They rezzed their pets, I killed them again, made more minions. One of them even called me a cheater for doing this, and another smartly told his team-mates to stop rezzing their pets (but he did so on all chat).

So maybe if you have Necros on your team, pets can be useful. Otherwise they're considered annoying at best. Being a pain to use doesn't help them out much.
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Old Jun 23, 2005, 04:19 AM // 04:19   #19
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Ho-hum, completely unrelated, but I wish pets were good - like, really good. I've played beast classes through other MMORPGs (60 taru bst in FFXI, a hunter in WoW), and I always like the concept. Yeah. Nothing to add. Just wanted to say =P.
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Old Jun 23, 2005, 04:39 AM // 04:39   #20
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I always liked being a beast trainer in other MMORPGs too. Like the one class in Star Wars Galaxies, can't rememeber what it's called.

Anyway, I like pet PvPers. They give me 25 exp when I hit their pets with my hammer. Pretty good exp for one hit.. It would be nice if they were stronger, though. Only disadvantage to the community of players would be if someone maxed BM and Expertise and rained arrows on everyone while their giant bear pumled them. Perhaps other things, like the fact that you would be adding basicly another warrior or archer to the team.
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